Welcome to the Tales From The Transport Authority [TFTTA] Game Manual.Here you will find all relevant information regarding the game, including set up, factions, equipment roll sheets, special event outcomes, and more.
TFTTA is a turn-based "rogue-lite" with the goal of surviving the brutal environment of space in the near-distant future. Think of it like the Oregon Trail game, but set in space. It is “rogue-lite”, meaning the game leaves many situations and outcomes to chance, in this case using dice. Simply put, the game is different each time you play it. Similar to the rogue-lite video game genre, the game is over if all players die and you must restart to keep playing.
TFTTA features unlockable features rewarded by playing the game over a number of sessions, or by following secret plotlines to a particular ending. Because this is a physical card game, the game itself cannot prevent cheating, thus the enforcement of unlockable features is left to the honor system. Some spoilers and secrets are kept here for reference and will be blurred until you hover your mouse over them.
For the sake of challenge, fun, and virtue, it is recommended to follow these rules.